Project Roulette / Projects

Frontend, Mobile, DevOps & Cloud, Systems and Games projects

14 of 30 projects. Each has a stack, five features to ship, a difficulty, a time estimate, and a bonus challenge.

Frontend · Intermediate · 2 weeks

Accessible Design System & Component Library

A themeable library of accessible UI components (dialog, combobox, tabs, data table, toast) published to npm, with a documentation site where people can try every component live.

  • React
  • TypeScript
  • Storybook
  • Vitest
  • Testing Library
  • axe-core

Features

  1. 8–10 components with full keyboard support and correct ARIA roles
  2. Light and dark theming driven by design tokens
  3. Docs site with a live props playground for each component
  4. Automated accessibility tests that run in CI on every pull request
  5. Versioned releases to npm with a generated changelog

Bonus: Visual regression testing with Playwright screenshots that block a PR if any component changes unexpectedly.

Frontend · Intermediate · 1–2 weeks

Git Repo Time-Lapse Visualizer

Paste any public GitHub repository and watch its file tree grow over time as an animated treemap, with contributor activity and the files that change most often.

  • TypeScript
  • Vite
  • D3.js
  • GitHub REST API
  • Web Workers

Features

  1. Fetch and cache commit history with pagination and rate-limit handling
  2. Animated treemap playback with a timeline scrubber
  3. Contributor timeline and a churn heatmap of hot-spot files
  4. Heavy parsing moved into a Web Worker to keep animation smooth
  5. Shareable URLs that encode the repo and timestamp

Bonus: Export the playback as a WebM or GIF that people can drop straight into their own README.

Frontend · Intermediate · 2 weeks

Browser Logic Circuit Simulator

Drag gates, wires, clocks, and LEDs onto a canvas and watch signals propagate in real time. Build anything from a half adder to a tiny CPU in the browser.

  • TypeScript
  • Canvas 2D or SVG
  • Vite
  • Web Workers
  • Vitest

Features

  1. Drag-and-drop gates, switches, clocks, LEDs, and seven-segment displays
  2. Event-driven simulation with propagation delay
  3. Truth-table generator for any selected circuit
  4. Reusable custom components built from sub-circuits
  5. Save, load, and share circuits by link

Bonus: A waveform timing-diagram viewer that works like a logic analyzer for any wire you probe.

Mobile · Intermediate · 2–3 weeks

Offline-first Field Inspection App

A mobile app for technicians who inspect equipment on site: checklists, photos, and signatures that work with no signal and sync later.

  • React Native (Expo)
  • TypeScript
  • SQLite
  • Supabase

Features

  1. Dynamic checklist templates loaded from the server
  2. Photo capture with on-image annotation
  3. Local-first storage with background sync and conflict handling
  4. Signature capture and PDF report export
  5. GPS-tagged inspections

Bonus: A small web admin dashboard where managers create templates and review submitted inspections.

Mobile · Intermediate · 2 weeks

Bluetooth LE Sensor Companion App

A phone app that discovers a Bluetooth Low Energy sensor, streams live readings, keeps a history, and sends settings back to the device.

  • Flutter (Dart)
  • flutter_blue_plus
  • SQLite
  • ESP32 or nRF52 as the peripheral

Features

  1. Scan, connect, and auto-reconnect to the device
  2. A custom GATT service and characteristics that you define
  3. Live charts of incoming readings
  4. Local history with CSV export
  5. Write settings like sample rate and thresholds back to the device

Bonus: Firmware updates delivered over Bluetooth straight from the app.

DevOps & Cloud · Advanced · 2–3 weeks

GitOps Kubernetes Home Lab

A fully automated Kubernetes cluster where pushing to Git builds, scans, and deploys your apps, with monitoring and alerts built in.

  • Terraform
  • k3s
  • Argo CD
  • Helm
  • Prometheus
  • Grafana
  • GitHub Actions

Features

  1. Infrastructure as code for all VMs or cloud instances
  2. CI pipeline that builds, scans, and pushes container images
  3. Argo CD auto-sync from a Git repository
  4. Grafana dashboards and alert rules
  5. Secrets managed safely with Sealed Secrets

Bonus: Canary rollouts that roll back automatically when the error rate spikes.

DevOps & Cloud · Intermediate · 1–2 weeks

Distributed Tracing Playground

Three small microservices instrumented end to end, so you can follow a single request across every service with linked logs, metrics, and traces.

  • OpenTelemetry
  • Docker Compose
  • Jaeger or Tempo
  • Prometheus
  • Grafana
  • Loki

Features

  1. Three services in two languages, instrumented with OpenTelemetry
  2. Trace context carried through HTTP calls and a message queue
  3. Dashboards for rate, errors, and duration
  4. Logs linked to their trace IDs
  5. SLOs with burn-rate alerts

Bonus: A fault-injection switch that adds latency or errors so viewers can see exactly how problems show up.

DevOps & Cloud · Intermediate · 1–2 weeks

Serverless Media Pipeline on AWS

Upload an image or video and an event-driven pipeline resizes, transcodes, and tags it automatically. All infrastructure is defined in code.

  • AWS S3, Lambda, SQS, DynamoDB
  • AWS CDK or Terraform
  • TypeScript or Python
  • GitHub Actions

Features

  1. Direct uploads using presigned URLs
  2. S3 events feeding SQS and Lambda, with retries and a dead-letter queue
  3. Thumbnails and metadata stored in DynamoDB
  4. Least-privilege IAM roles for every function
  5. CI/CD that deploys separate dev and prod stages on merge

Bonus: A cost report in the README showing the real cost per 1,000 uploads.

Systems · Advanced · 2–3 weeks

LSM-Tree Key-Value Store

A persistent key-value database built from scratch with a write-ahead log, memtable, SSTables, and compaction, like a tiny RocksDB.

  • Rust or C++
  • TCP
  • criterion / Google Benchmark

Features

  1. Write-ahead log with crash recovery
  2. Memtable flushed to sorted SSTable files
  3. Bloom filters to skip unnecessary disk reads
  4. Background compaction
  5. Simple TCP protocol with a CLI client

Bonus: Benchmarks against SQLite with throughput and latency graphs in the README.

Systems · Advanced · 2–3 weeks

RISC-V Emulator with Debugger

An RV32I CPU emulator that runs real programs compiled with GCC, plus a step debugger for registers and memory.

  • C++ or Rust
  • RISC-V GCC toolchain
  • SDL2 (optional)

Features

  1. Fetch, decode, and execute for the full RV32I instruction set
  2. ELF loader for compiled binaries
  3. Memory-mapped UART so programs can print
  4. Step debugger with register and memory views
  5. Passes the official riscv-tests suite

Bonus: A 5-stage pipeline view that visualizes hazards, stalls, and forwarding cycle by cycle.

Systems · Advanced · 2–3 weeks

Mini Container Runtime

Your own version of docker run, built from scratch: isolated processes with their own filesystem, process tree, network, and resource limits.

  • Go or C
  • Linux namespaces
  • cgroups v2
  • OverlayFS

Features

  1. PID, mount, UTS, and network namespaces
  2. Root filesystem set up with pivot_root from an image tarball
  3. CPU and memory limits using cgroups v2
  4. Layered filesystems with OverlayFS
  5. veth networking so containers can reach the internet

Bonus: Pull and run real images from Docker Hub by implementing the registry API.

Systems · Advanced · 2–3 weeks

Compiler for a Small Language

A compiler for your own small language, with variables, functions, loops, and structs, that outputs WebAssembly or x86-64 assembly and runs real programs.

  • Rust, C++, or OCaml
  • WebAssembly (WAT) or x86-64
  • A test harness

Features

  1. Hand-written lexer and recursive-descent parser
  2. Type checker with clear error messages that point at the source
  3. An intermediate representation with constant folding and dead-code elimination
  4. Code generation to WebAssembly or assembly
  5. Test suite of example programs with expected output

Bonus: A web playground that compiles and runs programs right in the browser.

Games · Advanced · 2–3 weeks

Multiplayer Arena with Real Netcode

A fast top-down browser arena game with an authoritative server, client-side prediction, and lag compensation, so it feels smooth even at 150 ms ping.

  • TypeScript
  • HTML Canvas or Phaser
  • Node.js
  • WebSockets

Features

  1. Authoritative server running at a fixed tick rate
  2. Client-side prediction with server reconciliation
  3. Entity interpolation for other players
  4. Lobby and simple matchmaking
  5. Built-in network simulator with latency and packet-loss sliders

Bonus: A replay system that records inputs and plays back any match deterministically.

Games · Intermediate · 2–3 weeks

Procedural Roguelike with ECS

A turn-based dungeon crawler with procedurally generated levels, built on an entity-component-system architecture.

  • Rust + Bevy
  • or C# + Godot
  • WebAssembly build

Features

  1. Seeded dungeon generation using BSP or cellular automata
  2. Entity-component-system architecture for all game objects
  3. Field of view and A* pathfinding for enemies
  4. Items, inventory, and save/load
  5. A playable web build published on itch.io

Bonus: A daily seeded challenge where everyone plays the same dungeon.